Fragment of Nature
Timeline: 12/2023-01/2024
Category: 3D Scanning, Point Cloud, Creative Programming, Experimental Visuals
Tools & Technology: 3D Scanning, TouchDesigner
Fragment of Nature is a series of experimental digital paintings that begin with 3D-scanned natural elements (trees, plants, flowers) and end as evolving point-cloud compositions. By bringing the scanned geometry into TouchDesigner and treating each scan as raw material rather than a finished model, I explored how organic forms can be re-rendered, distorted, and recomposed through real-time visual programming, while keeping traces of the original specimen visible. The series investigates how 3D scanning and point-cloud processing can become a medium for image-making, sitting between photography, drawing, and generative art. It asks what new visual vocabularies become possible when we treat the captured natural world as a flexible, computational image rather than a fixed digital twin.
3D Scanning Nature in Four Perspectives

TouchDesigner Programming Process
Outcome

Final Results of the Experimental Paintings (Programmed in TouchDesigner)



















